Engine development
We're building an engine that will power the next two decades of Bohemia's flagship titles.
EngineeringEnfusion

Engine pillars
Developed with C/C++ and HLSL
Avoiding the 3rd party bugs
Built for the online age
Meet the makers
Pavel
Working on Enfusion is both challenging and rewarding. Expectations are high and, being a small team, our challenge is to keep up with the fast moving world of entertainment. But it's the drive to make our community of players happy that pushes us forward, and I'm very proud of the progress we've made so far. The small steps we take every day are helping to form a meaningful project that can once again contribute something unique to the industry - just like we did with Arma and DayZ. That's the rewarding part.

Meet the makers
Engine development history
EngineOrigins
Enfusion represents 25 years of experience in game engine development packaged into a powerful toolset.
It fuses the clear architecture, portability, and user friendliness of the Enforce Engine with the scale, multiplayer capabilities, and simulation depth of the Real Virtuality Engine.
Years of innovation
Gravon (Atari Falcon)
Operation Flashpoint
Arma: Armed Assault
Arma 2
Arma 3
DayZ
